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wow wotlk pvp tier list

We get some of the same goodies that other Hunter specs do, like Aimed Shot becoming instant cast, Deterrence as a spec-agnostic defensive cooldown, Aspect of the Dragonhawk for a minor survivability buff, etc. It is still not very easy to keep Immolate on the target, as it lacks dispel protection, but thankfully we can now Conflagrate off the Shadowflame DoT if needed, with the Backdraft talent further providing us with some spell haste to get casts off more easily. BM isnt a terrible spec, but it isnt a particularly great one, either. Thankfully, that shift is of the very kind variety, as many of our major weakneses from TBC are fixed, reducing the jankiness of our spec. Furthermore, we lack Retributions Judgements of the Wise, instead relying on a permanent Divine Plea granted by Guarded by the Light for mana regeneration. Why you should play Ret: They pump Why you should not play Ret: literally everybody will be playing Ret and only Ret because of how much they pump. Devouring Plague becomes available to Priests of all races, which helps out non-Undead SPs a lot, while the newly buffed Shadowform causes us to deal some truly scary damage-over-time. For Duels: S Tier: Death Knight, Rogues PvP DPS Ranking Details 1. Simply put, Protection Warriors have some ridiculous damage and crowd control, making them very strong despite their lack of Mortal Strike. These teams also have very few bad matchups or counters. Anti-Magic Zone gives us a way to save team-mates in trouble, while Summon Gargoyle makes people flee in terror with its insane damage though unfortunately, it is fairly easy to counter with line-of-sight. Melee DPS in particular can just focus you down and prevent you from casting altogether, effectively taking you out of the game. Meanwhile, we get a low-cooldown instant-cast nuke that does a very substantial amount of damage, in Arcane Barrage. Blizzard balancing is #$%^ing trash tier at the start of the patch. The B-Tier represents average damage specializations. Enhancement had terrible mobility in TBC; this has thankfully changed in WotLK, with our new capstone talent, Feral Spirit, summoning 2 Wolves that give us a huge movement speed boost and dispel all slows & roots with their Spirit Walk. One of our few weaknesses is that we struggle to put out pressure when were forced into Defensive Stance, so teams that can crowd control your healer and put pressure on you (like Rogue / Shadow Priest in 2v2) will give you a tough time, but thats not a game-ending weakness by any means. They simply have very substantial and easily exploitable weaknesses that render make playing arena as one of those specs a struggle. Simply put, Blood just has terrible damage compared to most specs possibly the worst of any non-healer spec. 7. WotLK Classic Solo PvP Class & Spec Tier List. MM wishes it had that strength, but we wish we had many, many of its strengths. Indeed, theres a good chance that Assassination might see some play in the early seasons of WotLK Classic (season 5 and maybe 6) as it has some noteworthy traits. Sub Rogues now use daggers exclusively, spamming Ambush for massive damage on a stunned target. Plainly put, Assassination is largely a budget version of Subtlety, trading control, survivability and mobility for damage. Finally, the trap has a spell hit chance of its own and can be resisted due to the Frost Resistance stat (Frost Resistance Aura, Mark of the Wild, many class talents), so a lot of the time your trap will just randomly whiff, with you being completely unable to do anything about it. Seems like no one is really excited about the new tier set bonuses. Fury gets a whopping 2 new PvP-focused talents in WotLK: Furious Attacks (poor mans Mortal Strike) and Heroic Leap. Unholy has a whole lot going on for it. Survival isnt a completely awful or unusable spec, by any means, hence its not in the F-tier. Here you can find Guides, News, Tools, Forums, and more for WoW Classic, TBC Classic, WotLK, and Shadowlands! New Warlock spells Demonic Circle: Teleport & Shadowflame (boosted by Glyph of Shadowflame) help improve our already solid survivability & control even further. The way to do it is simple, after all: we lack reliable CC breaks (particularly Fear, with Warriors, Warlocks and Priests running rampant in WotLK) so a single CC during our cooldowns can shut us down. A major class overhaul later, and Blood emerged as a tank-centric spec, largely unsuited for PvP, finding itself in the F-tier. Its a fun spec, but it can be a really frustrating experience, with occasions where you do all the right things but lose due to a randomly resisted trap or because you died in the duration of a disarm, with 0 chances to react. Frost can actually be pretty fun to play in 2v2 with a healer friend, and you can even climb to a reasonable point with it. However, you likely wont run into them very often, as a few major weaknesses prevent mean you have to try a lot harder than specs listed in the higher tiers in order to get a win. The biggest and most welcome change we get however comes in the form of Predatory Strikes, which gives our finishing moves a 20% chance per combo point to make our next Nature spell instant cast. A Month. 3. WotLK meanwhile treats us very kindly a number of damage, survivability and crowd control buffs propel us to the top of the A-tier, with multiple top-tier comps relying heavily on our strengths. Arms Warriors and Unholy DKs are particular sore point for us, as they can stick on us like glue and make our life hell. Back in the day, a team featuring a Protection Warrior famously was rank 1 on the ladder for many seasons in a row, though very few people have really managed to take the spec that far since then. The moment these cooldowns expire and your target escapes you, you are very likely to run out of steam and perhaps lose, which makes for some very high-adrenaline games not ideal for people with heart conditions. Affliction can work just fine in caster cleave and balanced (melee-ranged-healer) type comps, and it works particularly well in teams focused around dealing damage over time, aka rotting people down. However, we still have some of the major issues weve always had: for one, were extremely predictable, which gives players familiar with our gameplay an easy time countering us. These trade-offs can certainly be worth it, but unfortunately they make things a bit awkward as well, as our usual suspect arena partner, MM Hunters, also have a silence effect, which is on the same diminishing return category as ours, which hinders our combination. Thats certainly still true in WotLK, where we even suffer a fairly substantial nerf, with the Mace Specialization talent no longer having a random stun proc, which was by far our strongest point previously. WoW Classic WotLK PVP tier list breakdown S Tier Warrior (Arms) With Hamstring, Bladestorm, Disarm, and heal-crippling wounds, Arms warriors with the right mentality can fend off attacks, close gaps, and shut healers and DPS down with ease. Blazing Speed, Fiery Payback and Dragons Breath are all practically useless in PvE while being amazing in PvP, so what gives? Other general buffs to Affliction damage, like Pandemic and Eradication, boost our damage further, but none as much as our new capstone talent, Haunt. Weak Tier Set Shadow's new tier set is as follows, it focuses on buffing our instant procs and increasing the damage of Shadowy Apparitions: Priest Shadow 10.1 Class Set 2pc: Increases the chance for Shadowy Insight to trigger by 25%. Death Knights are the new kid on the block in WotLK, and anyone who played during the first few seasons back then might have PTSD from facing Death Knights, as they were initially extremely overpowered, to the point where perhaps up to 75% of the ladder was Death Knights, and double DK / Holy Paladin teams dominated the 3v3 ladder. Moreover, Protection has some very awkward issues. Moreover, it now silences all of the targets hit for 3 seconds thanks to Shield of the Templar, and an AoE silence effect on a mere 30 second cooldown is obviously incredibly potent in PvP. PvP Slot. It's been many years and Blizz is getting better at separating tuning for PVP vs PVE, there are times they just nerf across the board to "fix" something for PVP. Marksmanship sees a pretty drastic rework in WotLK. The Resilience stat found on PvP gear reduces the chance that enemy attacks on you will be crits, which in turn makes it a lot harder to score Hot Streaks. We are good in the same comps that MM is good in, but MM is just better. Our incredible damage and control makes us exceptional in caster-cleave type teams, where we can coordinate our damage with our partner in a combo, frequently killing players during Shadowfurys 2 second stun. Its not so hard to see why Ele Shamans are so good, with just how many buffs we got in WotLK, patching up some of our bigger weaknesses. We dont even get Readiness like MM does, so all we really get in this expansion is more damage, with Kill Shot and Beast Mastery, the latter of which locks us into specific pet families, which is both a blessing and a curse. This tier list for the Wrath of the Lich King expansion for World of Warcraft ranks all classes and specializations against each Courses 342 View detail Preview site As a result, Frost Mages occupy the top spot of the A-tier. The main new goodies we got are Decimation and Molten Core, which rely on us casting spells with long cast times, like Immolate, Incinerate and Soul Fire. However, we do have some pretty serious flaws: for one, that lack of a healing reduction effects means were pretty easy to handle in 2v2, particularly when facing Holy Paladin teams the 2v2 bracket is very rough for us in general. Truly a roller-coaster of a spec! Or an immortal 6-year-old having a tantrum. Where before MM Hunters struggled to find a chance to cast it due to its 2.5 sec cast time, they are now the best class in the game when it comes to applying the healing reduction debuff. Unfortunately, these things just arent good enough to compete with what other classes have. At first glance, the Fire tree is brimming with incredible PvP talents. None of this is to say that Feral isnt a good spec however; we have an S-tier 2v2 comp and several very solid 3v3 comps. 4. Powershifting is gone, to the dismay of players that enjoyed it, so now energy management is practically identical to that of Rogues. Earthen Power, a new talent, makes slows & roots a thing of the past in general, dispeling them from us AND our team, which makes Enhancement an amazing partner for other melee DPS. Meanwhile, Metamorphosis is clearly an amazing PvP ability, giving us a lot of extra damage, massively boosted defenses, and even an on-demand stun ability in Demon Charge. Theres just no reason to play Demonology in PvP, unless you enjoy suffering, or are really into cosplaying Illidan. We even get some brand new PvP goodies like Noxious Stings and Resourcefulness. Updated daily! My PvP Tierlist of all classes - dps, tanks and healers, in all their specs on WoW Wrath of the Lich King. We effectively have access to a spammable root with Chains of Ice, which gives us excellent control when paired with Desecrations persistent slow zone Strangulate. We cant really play with specs that prefer to crowd control enemies and play defensively when we have to go, we have to go. Masters Call is nice, but were already immune to slows thanks to The Beast Within. Welcome to the World of Warcraft: Wrath of the Lich King PvP DPS tier list! You may be acquainted with the franchise but have never really played the game. However, we generally get less use out of these buffs than what other specs do; for instance, we cant really use Freezing Arrow reliably without Scatter Shot, a talent we cant viably take. On paper, Arcane is very good. While Arcane will likely still be a thing in early seasons (season 5 & 6) as players have a low amount of resilience, it will likely gradually fade away over time, which is why it cant really be higher than the D-tier. Just like some of the other melee classes on this list, warriors can simply get kited forever in the open world and without much self-healing, this is a recipe for disaster. By far our scariest trait though, is our unique ability to become immune to different types of crowd control for a very long time, with abilities like Anti-Magic Shell, Lichborne and Icebound Fortitude pair up with a Holy Paladin for Hand of Freedom, and you will become an unstoppable killing machine. Finally, to round things up, our survivability is also improved; Shamanistic Rage can now be cast while stunned, the excellent Glyph of Stoneclaw Totem gives us a pretty strong shield that we can use when things are dire, and we can also heal for a very solid amount thanks to Maelstrom Weapons instant cast Healing Waves. But of course everyones here for the star of the show, Shadow Dance this incredibly powerful talent, which allows us to use our stealth abilities even when not stealthed, has come to define the Subtlety spec. This makes us a great partner for other classes with high burst damage (like a Destruction Warlock, where we can kill players within Shadowfurys 2 second stun), and particularly with a healing reduction effect (like an Arms Warrior). Wrath 2v2 Arena Tier List 3. A typical Preg Paladin build looks like this, though you can change a few talents around, such as skipping a point in One-Handed Weapon Specialization for Crusader Strike, giving you an extra chance of procing Art of War. Fire has always been a PvE-centric spec that has stayed in Frosts shadow, and this unfortunately doesnt change in WotLK. All that being said, we have an interesting gimmick: Dragons Breath only breaks on direct damage, not damage-over-time. When consuming Shadowy Insight, Mind Blast deals 30% increased damage and generates 4 additional Insanity. Youll find it harder to find arena partners than if you played standard Ret, though when you do find some team-mates, chances are youll do just fine, as its very much a viable spec. At first glance one might think that Demonology should still be a pretty good spec in PvP, as most of its talents offer a PvP boost in some way. Our most glaring weakness is that despite all of these survivability buffs, were still not as tanky as our Affliction brothers; were still a squishy clothie in the end of the day, so physical DPS classes like the aforementioned Arms Warriors will hurt us in ways that not even psychotherapy can help us deal with. Our crowd control is also buffed, with Shadowfury now being instant cast and the new level 75 Warlock spell, Shadowflame, giving us a very effective slow when boosted by the Glyph of Shadowflame. We will be ranking each DPS spec available for the expansion, as well as explaining each specs position on the tier list. Comment by Radefa on 2023-04-26T18:25:28-05:00. The new Shaman spell Hex paired with our interrupt ability being moved to the off-GCD Wind Shear are massive control buffs, on top of Storm, Earth and Fire giving us a very powerful instant cast AoE root. However, some absolute genius out there had a brilliant idea: what if we played in a team that had another player that is also weak to being focused down and interrupted, like, say, a Destruction Warlock?! Dispersion is of course the star of the show, giving us a massive on-demand defensive cooldown and some much-needed mana regeneration, on a fairly low cooldown thanks to Glyph of Dispersion; you can never truly run out of mana in arena as a Shadow Priest. Arms Warriors and Unholy DKs (frequently paired together) are particularly annoying in that regard, as they can break out of our Psychic Scream and keep training us. Retribution Paladins used to be a below-average spec in OG TBC, though they faired a lot better in TBC Classic. Blizzard were not very kind to Beast Mastery in WotLK. Blizzard quickly brought the nerf-hammer upon us as a result, but were certainly better than where we were before, finding ourselves near the top of the B-tier and some could argue we may even belong in the lower echelons of the A-tier. This in turn greatly limits the comps we fit into, and means that Ferals have to try a lot harder than some other specs, like Arms Warriors, in order to perform at the same level. Protection gains a lot of damage out of the strength stat now (f.e. As mentioned previously, we take a few minor nerfs: Wound Poison VII now reduces healing taken on the target by 50% but no longer stacks, making it easier to dispel. We dont have any S-tier comps, but we have a couple of very solid comps in both the 2v2 and 3v3 brackets. Things are good for Ret Paladins in WotLK, and they get even better when we finally get the legendary Shadowmourne, during the last phase of the game, which propels our burst damage to really scary levels. The only issue is that its still somewhat janky crowd control, as we have to awkwardly leave form in other to cast Cyclone, even though its instant cast, and we lose all of the benefits afforded to us while in Cat Form for that 1.5 second of global cooldown. Shadow Dance is such a massive part of our kit, that Sub Rogue gameplay essentially boils down to using it to force defensive cooldowns and PvP trinkets on the enemy team, and then waiting 50 seconds for your next Shadow Dance. Introduction 2. Blizzard has implemented a The Sons of Hodir Tabard that will give Reputation Boosts when doing Northrend Dungeons. Which healers are the best to play in WotLK? Avengers Shield in specific hits incredibly hard now, which often catches people off-guard. You should just know that patience and dedication are required in order to succeed as a Feral Druid in WotLK arena. It is not rare to see a Preg Paladin being close to his healers healing done near the end of an arena game. So, what are you waiting for? You might want to proof-read your comments before posting them. Sweeping Strikes gets moved to the Arms tree again, a great boon in 3v3 and for cleaving Warlock pets we now eat Warlocks up for breakfast. Similar to Arms Warriors, Frost Mages have been a dominant force in WoW PvP since the very beginning. And where healers are concerned, you nearly always want to be playing with a Holy Paladin if you can help it, as they have several tools that can allow you to stay in the fight and unlock your maximum potential. Just aoe the mob, especially living bomb mages, druids, warlocks and hunters. No, youre not reading this wrong. I will share my Lich King spec and class tier list for 3.3.5, as that is what wrath classic will be played on. Best DPS in WotLK Classic - Tier List and Rankings for ICC Toyhouze 35.2K subscribers Join Subscribe 1.7K Share Save 266K views 1 year ago #ClassicWoW #WoW #WotLK Wondering what's the. In terms of the modifications they get from World of Warcraft's previous entries, the general performance, and the best comps. We have all of the incredible DK spells like Death Grip, Strangulate, Anti-Magic Shell, Lichborne, etc, but they sadly cant to cut it. A rework to the spec aimed primarily at PvE meanwhile leaves it in a really terrible state in PvP, and so it finds itself in the F-tier. Destruction does far more damage than you could ever hope to do, while having a significantly easier time casting. But damage isnt all we have, thankfully: one of the main things that pushes Assassination to be very strong early on is the Improved Kidney Shot talent, which allows a team-mate to do some insane damage for 6 seconds when paired with Tricks of the Trade. Already at first glance, it combines the best healer and the best melee specs of the expansion, but why is this comp so strong? At Warcraft Tavern were huge fans of World of Warcraft. Instead we selected the top comps for every spec and then organized them into tiers. Every other talent in our tree is designed for PvE, almost exclusively boosting our damage. WOTLK PvP TIER LIST - YouTube Join our Discord server: https://discord.gg/scwow Get the RATING You've Always Wanted:. Enhancement is in a very similar to Feral Druid; a large gameplay rework patches up a lot of the specs weaknesses in WotLK, and as a result, Enhancement finds a spot in the lower levels of the B-tier. If this description makes it sound like Im salty, thats because I am. The S Tier is the place for the best three 2v2 comps that will dominate the meta in WotLK Season 5. Moreover, most of our DoTs are instant-cast, meaning we arent susceptible to being focused down as Destruction is, though were still clothies meaning we absolutely share their weakness to physical DPS, and Arms Warriors in particular, who can kill your Felhunter faster than you can say WTF?. Expansion: WotLK Classic. Finally, Freezing Arrow may just be the most unreliable CC in the game, as its plagued by so many issues and it can be countered in so many ways. WoW PvP Rankings. Our survivability is surprisingly decent, as are very tanky against physical damage thanks to the massive armor buff (and new damage reduction when stunned feature!) Secondly, they only do the ridiculous damage theyre known for when theyre using an almost full set of PvE gear with armor penetration, most notably from the Heroic Icecrown Citadel raid. Were exceptionally strong in 2v2, where our ability to prevent Arms Warriors from using Shield Wall allows us to get some very cheap & easy kills. The buffs dont end there however: our survivability is a lot better with the new talent Molten Skin & particularly against casters with the reworked Nether Protection. Named after private server Ret player Preghiera, the Preg build is a very interesting Paladin DPS build that became incredibly popular on private servers. However, if they have a spec thats vulnerable to being blown up in 2.5 seconds, notably a Disc Priest or Resto Shaman, you can temporarily switch to Combat and surprise them by killing them in your opener, before they realize that youre not Subtlety and they must be careful. Stay up to date with all the latest news with Wowhead News Notifications! Plus, we actually have far superior burst damage to Unholy, so on paper, Frost should be a pretty strong PvP spec. Feral becomes an absolutely terrifying spec with this talent; our Ferocious Bites deal some absolutely ridiculous damage, and we can now follow them up with an instant Cyclone on a key target as well. Judgements of the Just gives us an even lower cooldown on Hammer of Justice, and Ardent Defender paired with Sacred Duty give us some very strong survivability, with survivability traditionally being one of Retributions biggest weaknesses in WotLK. The burst trade-off is very much worth it when you see just how strong Pregs healing is. Affliction has far better control than you do, without having to rely on a 2 minute cooldown. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! How the Specs Are Ranked Holy Paladin (S-Tier) Discipline Priest (S-Tier) Restoration Druid (A-Tier) Restoration Shaman (B-Tier) We cant use Deterrence while disarmed, so were very prone to dying in a disarm, with no defensive we can use to save ourselves. However, it gets moved up to the 3rd row in WotLK, meaning other specs can pick it up as well without sacrificing their own spec identity. The 3v3 ladder can also be incredibly painful, as Arms Warrior / Unholy DK / Holy Paladin is one of the strongest comps in the game and theyre an absolute nightmare for you to fight, along with many other melee cleave teams. Initially a wildly overpowered spec, as T.N.T. This ability was so overpowered that Blizzard had to nerf it by making it stop when you get disarmed, but many specs in the game dont have that ability and thus get ran over by it like roadkill. A series of buffs to Protections damage has finally made it actually viable as a PvP spec, with some unique strengths and differences when compared to the 2 other Paladin DPS specs. So we dont really have any of the strengths of the other specs, but we do have their weaknesses; our CC is extremely jank, with Freezing Arrow getting resisted. Still, thats unfortunately not a good enough strength for us to really make it in any bracket, and finding a partner as a Fire Mage will be very challenging. The F-tier is the pit of unviability. Thanks to our exceptional control and burst damage, we still pair very well with other classes with control tools, and particularly other casters, like Warlocks and Shadow Priests. Blind is now on the Fear diminishing return category, due to how overpowered our synergy with Priests & their Psychic Scream was. It is a PvE spec through and through, so just do yourself a favour and have Arms as your 2nd spec if you intend to do PvP on your Warrior. Introduction Disc Priests and Resto Shamans are particularly weak against us, as they lack a reliable way to keep us away. All of these issues can make MM very challenging to play, specially against enemies that know our weaknesses and how to exploit them. We got a lot of the same buffs that they did in WotLK, such as Freezing Arrow, Masters Call, Roar of Sacrifice, etc. But the good news dont end there: Readiness gets moved to the MM tree, which is massive; we get Freezing Arrow, allowing us to trap an enemy without having to be right next to them; Deterrence becomes available as a defensive cooldown for all Hunters; we get a host of useful pet-related abilities, like a mini-freedom in Masters Call, a second defensive in Roar of Sacrifice, and a mini-root in Pin; Aspect of the Hawk and Aspect of the Monkey get combined into Aspect of the Dragonhawk, a very nice quality of life improvement. Whats more, Protection Warriors have some insane damage as well when theyre stacked with armor penetration, thanks to Shield Slams (which also dispels a magic effect??) Depending on how the meta shapes up, it might even temporarily be a C or even B-tier spec, though that will remain to be seen. The S-Tier represents the most powerful classes in the current meta those with the best damage and synergy. But they lacked vision. These weaknesses mean that as a Death Knight you must play very aggressively and keep the initiative in the game, using all of your CC-immunity cooldowns to stay mobile and apply pressure to the enemy team. Rets have always been about 1 thing: burst damage. The latter 2 are both usable while in combat and in any stance thanks to Warbringer, which also buffs Intervene, making it a crazy mobility tool as well. Jank in general is unfortunately still our biggest issue in WotLK. However, they will struggle against Tier 1 and other Tier 2 teams. Its not impossible, but its not like in PvE content where you can get 50% crit chance and proc instant Pyroblasts very reliably in PvP youll just have to get really lucky for your procs, which isnt a reliable strategy, unfortunately. Furthermore, nearly all of our major spells (including Fear) have a cast time, so it will be very common for teams (particularly melee-centric ones) to focus you down in order to prevent you from casting. We do have a weakness: as clothies, the abundance of the armor penetration stat makes us very squishy targets for physical DPS classes, mostly Feral Druids, 7 and Arms Warriors, who can all murder us instantly if our Ice Barrier gets dispelled. Melee cleaves can punish sham, casters can punish any of them. Both of them are meh. Best Classes for Solo PvP - WotLK Classic Season 5 PvP Tier List By Mystic September 5, 2022 Welcome to Skill Capped's Tier List on the Best Classes to Duel, BG and Open World PvP on in Wrath of the Lich King Classic If competitive arenas aren't really your thing, there are a lot more PvP options out there for you to participate in. This gives us access to the previously-unreachable talents like Unstable Affliction, offering some much-needed dispel protection for our DoTs, as well as Improved Howl of Terror, for some instant CC. Never mind other classes, they dont even begin to compete with our own Subtlety spec and some of its incredible strengths, like Shadow Dance and Shadowstep. Initially, the rest of the tier set could be better for PvP . WotLK PvP Criteria. WOTLK 2v2 COMP TIERLIST for Season 5 Wrath Classic PvP - YouTube 0:00 / 13:16 S Tier Comps WOTLK 2v2 COMP TIERLIST for Season 5 Wrath Classic PvP Skill Capped WoW Guides 124K. Preg plays pretty similarly to Ret, so naturally it has most of the same strengths and weaknesses, and works in the same arena comps. Finally, we have extremely frustrating mana issues; even though Aspect of the Viper has been buffed to restore mana a lot faster than it did in TBC, it still leaves us useless while its up, and we use up a lot of mana in general running out of mana just as you get a chance to kill someone is unfortunately far more common than it should with this really awkward mana regen gimmick. However, none of this is what Destruction Warlocks are known for: it is our raw damage that has made us a feared spec to run into in WotLK arena. Also almost every one claims to have "the worst" tier set. Sure, it has incredible survivability, and an insanely valuable buff for your team-mate in Hysteria, but arena unfortunately isnt a dungeon, where your DPS specs can deal enough damage without you. Plus, who can forget the insanely overpowered Throwing Specialization and 5v5 arena teams comprised of 5 Combat Rogues spamming Deadly Throw exclusively? However, nothing compares with the new star of the show, Lava Burst, with its jaw-dropping damage, or with the reworked Elemental Mastery, giving us an instant-cast spell as opposed to a guaranteed crit. Things dont change massively for Arms in WotLK, we just get a whole lot of buffs. Coupled with a lack of healing reduction effect, and our options for team-mates become limited somewhat; as Enh you need to play either with a spec that has a healing reduction effect ( Hunter or Arms Warrior), or a spec that has so much burst damage that you can kill someone before they have a chance to get healed ( BM Hunter, Ret / Preg Paladin, etc).

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